![]() Win a Pelly! | LD48-4 Results | ![]() Win a Pelly! |
| Name | Voted | Votes | Cool? | Platform | Library | Entry Info | Shots | Log | Src | DL |
| MattD | 35 | 26 | 134% | windows | opengl/sdl/devIL | Zombies | None |
| Average Scores | |||||||
| overall 2.64 | innovation 2.32 | fun 2.77 | graphics 2.68 | sound 2.71 | humor 3.33 | theme 3.18 | completeness 2.64 |
| randomnine | Damn that zombie scum! | ||||||
| overall: 3 | innovation: 3 | fun: 4 | graphics: 4 | sound: 2 | humor: 3 | theme: 4 | completeness: 3 |
| deeno | |||||||
| overall: 3 | innovation: 3 | fun: 4 | graphics: 3 | sound: 3 | humor: N/A | theme: 3 | completeness: 3 |
| flgr | Yet another zombie shooting game. There are some weird rotating power zombies that just won't die, but still give score. I think that the movement of the characters is too slow. | ||||||
| overall: 3 | innovation: 1 | fun: 3 | graphics: 3 | sound: 3 | humor: N/A | theme: 1 | completeness: 2 |
| zoggles | |||||||
| overall: 3 | innovation: 4 | fun: 3 | graphics: 4 | sound: 3 | humor: N/A | theme: 3 | completeness: 4 |
| alia | Ack goes yellow screen of doom on my system! | ||||||
| overall: 3 | innovation: 2 | fun: 3 | graphics: 3 | sound: 4 | humor: 4 | theme: 4 | completeness: 3 |
| LordCovenant | Interesting... lacks variety, though... and there are some strange bugs (flashing yellow triangles, sometimes, and the zombies act wild and are invulnerable to shooting!) | ||||||
| overall: 3 | innovation: 3 | fun: 3 | graphics: 3 | sound: 2 | humor: N/A | theme: 3 | completeness: 3 |
| Sol_HSA | |||||||
| overall: 2 | innovation: 1 | fun: 2 | graphics: 1 | sound: 2 | humor: N/A | theme: 2 | completeness: 2 |
| ondrew | |||||||
| overall: 3 | innovation: 4 | fun: 4 | graphics: 2 | sound: 3 | humor: 3 | theme: 3 | completeness: 2 |
| tonic | The screen keeps changing to completely yellow most of the time. | ||||||
| overall: 2 | innovation: 1 | fun: 1 | graphics: 3 | sound: 2 | humor: N/A | theme: 2 | completeness: 2 |
| meethezero | After the first couple of levels, it becomes impossible to save humans, as they will inevitably turn into zombies as soon as they spawn. Otherwise, not too bad, but not really that much fun. | ||||||
| overall: 2 | innovation: 3 | fun: 2 | graphics: 2 | sound: 3 | humor: N/A | theme: 4 | completeness: 2 |
| Gopher | Good concept, but either I just suck or it got way too hard way to fast to be much fun. Not terribly innovative either, sorry. | ||||||
| overall: 2 | innovation: 2 | fun: 2 | graphics: 3 | sound: 3 | humor: N/A | theme: 4 | completeness: 3 |
| philhassey | I liked the little brains. | ||||||
| overall: 2 | innovation: 1 | fun: 2 | graphics: 2 | sound: 2 | humor: N/A | theme: 2 | completeness: 2 |
| missingdialtone | |||||||
| overall: 2 | innovation: 1 | fun: 1 | graphics: 2 | sound: 2 | humor: N/A | theme: 3 | completeness: 2 |
| Jolle | I like that it has zombies in it. | ||||||
| overall: 2 | innovation: 2 | fun: 2 | graphics: 3 | sound: 2 | humor: N/A | theme: 5 | completeness: 2 |
| Endurion | Good idea, protecting something isn't seen too often | ||||||
| overall: 3 | innovation: 4 | fun: 3 | graphics: 3 | sound: 2 | humor: N/A | theme: 4 | completeness: 3 |
| TwinnedArak | I had the "custard" effect too. A pie-slice of the screen (ie a sector originating at the center) would turn yellow. It was fun! I liked the sounds, and the idea of leading people to safety. Were the zombies supposed to die with a single shot? There were quite a few times when they didn't drop right away. I know the screen might get crowded, but maybe having the zombie's corpses (the REALLY dead corpses?) visible on the screen might look better than zombies that magically disappear when you shoot them. I liked the limited range of the bullets, but maybe they should be a little bit faster to lessen the "doppler" effect of bullets stacking up when you're moving in the same direction as you are shooting. | ||||||
| overall: 4 | innovation: 4 | fun: 4 | graphics: 3 | sound: 4 | humor: N/A | theme: 3 | completeness: 2 |
| wisebede | I like zombie splatter fests. See my own entry :) But the detail on this is far too low. The gun is puny so the graphics don't count for much. And the sound is a bit low. And I get the strange custard effect every time. But is is fun for a few minutes. | ||||||
| overall: 2 | innovation: 2 | fun: 3 | graphics: 2 | sound: 3 | humor: 3 | theme: 3 | completeness: 3 |
| illume | fun! Except the zombies are invincible sometimes. Also you to be able to set up the bomb. The ground was nice. | ||||||
| overall: 4 | innovation: 3 | fun: 4 | graphics: 2 | sound: N/A | humor: N/A | theme: 4 | completeness: 3 |
| rtf | |||||||
| overall: N/A | innovation: N/A | fun: N/A | graphics: N/A | sound: N/A | humor: N/A | theme: N/A | completeness: N/A |
| Impossible | |||||||
| overall: 2 | innovation: 1 | fun: 2 | graphics: 2 | sound: 2 | humor: N/A | theme: 2 | completeness: 3 |
| dumple | For some reason, some zombies die when shot, but some don't...if that's supposed to happen, they should look different. | ||||||
| overall: 3 | innovation: 2 | fun: 3 | graphics: 2 | sound: 3 | humor: N/A | theme: 3 | completeness: 3 |
| Ufo Z | Whee, robotron with zombies! :) In fullscreen mode, sometimes the whole screen turned yellow and all I could see were the zombies and my bullets... The rescuing civilians concept was cool, but the zombies get to them pretty quickly... :) | ||||||
| overall: 3 | innovation: 3 | fun: 3 | graphics: 3 | sound: 3 | humor: 4 | theme: 4 | completeness: 3 |
| summaky | |||||||
| overall: 2 | innovation: 2 | fun: 2 | graphics: 3 | sound: 3 | humor: N/A | theme: 2 | completeness: 3 |
| logicalhippo | nice little game. a surprising number of zombies are into ballet... or something else that requires them to spin really fast :-P. | ||||||
| overall: 2 | innovation: 1 | fun: 2 | graphics: 2 | sound: 3 | humor: N/A | theme: 5 | completeness: 1 |
| Jacius | |||||||
| overall: N/A | innovation: N/A | fun: N/A | graphics: N/A | sound: N/A | humor: N/A | theme: N/A | completeness: N/A |
| Krzysiek-K | Nice game! Idea is nice and gfx/sfx is fine. The only problem was that screen sometimes goes yellow which prevented me from reaching later levels, but I enjoyed playing it. Inability to shoot at different angles was a bit annoying and having to press four keys at once when moving diagonally was sometimes impossible due to keyboard limitations (use of mouse would solve both problems). Anyway, nice game! :) | ||||||
| overall: 4 | innovation: 3 | fun: 4 | graphics: 4 | sound: 4 | humor: N/A | theme: 4 | completeness: 4 |