![]() Win a Pelly! | LD48-4 Results | ![]() Win a Pelly! |
| Name | Voted | Votes | Cool? | Platform | Library | Entry Info | Shots | Log | Src | DL |
| EricDB | 27 | 26 | 103% | Win32, Linux, OSX, BeOS, etc... (yay Python!) | www.pygame.org | Youve Got COOTIES!! (FINISHED) | None |
| Average Scores | |||||||
| overall 3.70 | innovation 3.17 | fun 3.09 | graphics 3.83 | sound 2.43 | humor 3.13 | theme 3.43 | completeness 4.17 |
| Gopher | Very polished, but not really very fun. I generally like puzzle games but it just seemed too difficult; often I would have 3 pills with nowhere to place them within the first few turns | ||||||
| overall: 3 | innovation: 2 | fun: 2 | graphics: 4 | sound: 3 | humor: N/A | theme: 3 | completeness: 5 |
| randomnine | EricDB is AWESOME. he CLEANED my LLAMA. he has GONORRHOEA!! | ||||||
| overall: 4 | innovation: 2 | fun: 4 | graphics: 4 | sound: 2 | humor: 3 | theme: 2 | completeness: 4 |
| logicalhippo | niuce interface and very complete. attract mode is funny. | ||||||
| overall: 3 | innovation: 2 | fun: 2 | graphics: 3 | sound: 2 | humor: 3 | theme: 4 | completeness: 5 |
| zoggles | |||||||
| overall: 4 | innovation: 4 | fun: 3 | graphics: 5 | sound: 3 | humor: 4 | theme: 4 | completeness: 5 |
| flgr | Very nicely done. It's not that innovative and contains a small bug. (Which you already know about :)) I like how you styled the game to a specific topic and the small details like the cootie profiles at the start and the menu item hovers etc. | ||||||
| overall: 4 | innovation: 2 | fun: 4 | graphics: 4 | sound: 3 | humor: N/A | theme: 3 | completeness: 5 |
| dumple | A like it! Reminds me of tetris crossed with...I don't know, Bejeweled maybe. Attract mode is cute, and the logo makes me think of a Yoshi game somehow. The graphics are not bad at all. (I think the board could use a solid black line at the top, for symmetry) It's hard to survive very long; I found myself wishing for more 4-square (or even 3-square) pills and fewer plus-es and 2x3s. Once the gray cooties get a foothold, they're almost impossible to stamp out... I think it'd be nice to make things a little easier (or divide into rounds, so that even when they greys are taking over, there's some hope of making it to the next board). It occasionally crashes on my machine, and it needs a perky little theme song, but other than that this entry is utterly delightful. | ||||||
| overall: 4 | innovation: 2 | fun: 3 | graphics: 4 | sound: 2 | humor: 4 | theme: 4 | completeness: 4 |
| LordCovenant | Man, this couldn've been an awesome game; the problem is the randomness of it... If you add a time limit for each play, and if you make sure that the player can play the piece without getting a grey cootie, then you have a shareware hit on your hand! | ||||||
| overall: 4 | innovation: 3 | fun: 3 | graphics: 5 | sound: 2 | humor: 3 | theme: 2 | completeness: 4 |
| ondrew | |||||||
| overall: 3 | innovation: 3 | fun: 3 | graphics: 4 | sound: 3 | humor: N/A | theme: 4 | completeness: 4 |
| Sol_HSA | |||||||
| overall: 2 | innovation: 1 | fun: 2 | graphics: 3 | sound: 1 | humor: N/A | theme: 1 | completeness: 2 |
| Jacius | |||||||
| overall: 4 | innovation: 3 | fun: 4 | graphics: 3 | sound: 2 | humor: 3 | theme: 3 | completeness: 4 |
| missingdialtone | Very complete game. It will stay on my computer after the compotition. I like the animations for the pieces. | ||||||
| overall: 5 | innovation: 4 | fun: 4 | graphics: 4 | sound: 5 | humor: 4 | theme: 5 | completeness: 5 |
| Endurion | Like it. Nice idea, but needs balancing. You're getting squashed very fast. | ||||||
| overall: 4 | innovation: 5 | fun: 3 | graphics: 5 | sound: 3 | humor: N/A | theme: 5 | completeness: 5 |
| tonic | Feels like a pretty solid puzzle game. Graphics are quite nice with the consistent style. Getting three pills at time from the jar is a nice idea. | ||||||
| overall: 3 | innovation: 4 | fun: 3 | graphics: 4 | sound: 3 | humor: N/A | theme: 4 | completeness: 3 |
| survivor | One of the few good classic puzzle games in this compo, this one is amazingly polished too. Crashed near the end, though. | ||||||
| overall: 4 | innovation: 4 | fun: 3 | graphics: 4 | sound: 2 | humor: 4 | theme: 3 | completeness: 4 |
| Jolle | It really messes with your eyes looking at them, while trying to figure out how it will look next turn, when they all are animated like they are. | ||||||
| overall: 4 | innovation: 5 | fun: 3 | graphics: 4 | sound: 2 | humor: 3 | theme: 4 | completeness: 5 |
| philhassey | One of my favorites! Very nice :) The graphics were fun. | ||||||
| overall: 4 | innovation: 3 | fun: 5 | graphics: 4 | sound: 2 | humor: 3 | theme: 3 | completeness: 3 |
| eghost | This is a really great game...Lot's of replay value...Great work! | ||||||
| overall: 5 | innovation: 4 | fun: 5 | graphics: 4 | sound: 2 | humor: 4 | theme: 4 | completeness: 5 |
| shredwheat | quali-T | ||||||
| overall: 4 | innovation: 4 | fun: 3 | graphics: 4 | sound: 2 | humor: 3 | theme: 5 | completeness: 5 |
| TwinnedArak | It's tough to get the "balance" of a puzzle game right. In this case, I'd say the board needs to have more movement... more ways to shuffle up pieces to make the right kind of blocks. Maybe new pieces could "fall in" like Bejeweled, or maybe the cooties could randomly switch places on their own... Maybe a timer to force you to move would be good as well. | ||||||
| overall: 4 | innovation: 4 | fun: 3 | graphics: 3 | sound: 3 | humor: N/A | theme: 2 | completeness: 4 |
| alia | Heaps of fun. :) | ||||||
| overall: 4 | innovation: 2 | fun: 4 | graphics: 3 | sound: N/A | humor: 1 | theme: 2 | completeness: 5 |
| Impossible | It's an ok game but there are flaws. Your goal is not apparent at first. I thought I was doing good by getting a lot of grey cooties. You don't really get the satisfaction of clearing out the level, because a good move just rearranges the cooties. With a few tweaks it could be a nice game though. | ||||||
| overall: 3 | innovation: 3 | fun: 1 | graphics: 3 | sound: 3 | humor: 1 | theme: 3 | completeness: 3 |
| rtf | Had to make an edit to run(was doing something with the mixer before it was initialized) and then later it crashed, but I played a game and it was ok. | ||||||
| overall: 4 | innovation: 3 | fun: 3 | graphics: 3 | sound: N/A | humor: 3 | theme: 5 | completeness: 3 |
| Ufo Z | The game is cool but the way the gameplay is set up, it's inevitable that you will lose very soon. Since the whole concept is to remove similar cooties, and there aren't a lot of them on-screen in the first place, the ones that are there get used up quickly. From then on, the game is effectively over, since if there are no killable cooties in step n, there sure as hell won't be any more in step n+1 :) And since the only way to get rid of the gray ones is to kill right next to them, the end is even moreso inevitable. I think a good solution might have been to be able to reshuffle the non-gray part of the board for a penalty, like, a certain percentage of your score (50% for instance), or to discard some unused pills for a smaller penalty. The graphics are very stylish, I like that :) | ||||||
| overall: 3 | innovation: 4 | fun: 2 | graphics: 5 | sound: 3 | humor: 4 | theme: 3 | completeness: 4 |
| Algeroth | |||||||
| overall: 4 | innovation: 4 | fun: 4 | graphics: 4 | sound: 2 | humor: N/A | theme: 4 | completeness: 4 |
| tomkh | |||||||
| overall: 2 | innovation: 2 | fun: 1 | graphics: 2 | sound: 2 | humor: 2 | theme: 3 | completeness: 3 |
| summaky | |||||||
| overall: N/A | innovation: N/A | fun: N/A | graphics: N/A | sound: N/A | humor: N/A | theme: N/A | completeness: N/A |
| Krzysiek-K | Nice game, but too hard. Pills are too big for me and cooties like sitting like checkerboard very much (not to mention that 6 tile pill is just a killer for player). Anyway, I liked graphics very much (some humor involved in cootie graphics and overall graphics design is nice). Good job anyway! :) | ||||||
| overall: 4 | innovation: 4 | fun: 3 | graphics: 4 | sound: 3 | humor: 4 | theme: 4 | completeness: 5 |
| ciw42 | Really liked this one. Lots of fun to play, easy to pick up, and as you get use to it, strategy starts playing more of a role. Really liked the graphics, which gave the game a fun feel, and were obviously more achieveable in the alloted time. The sound was appropriate and not over the top, and the screen layout was clear but interesting, with the animation certainly helping here. From all the entires I've seen so far, this will be one the game I'll probably carry on playing, certainly from time to time. Not the best concept, but certainly the most completely and effectively realised one. | ||||||
| overall: 5 | innovation: 4 | fun: 5 | graphics: 5 | sound: 4 | humor: 3 | theme: 4 | completeness: 5 |