View Full Version : Question For RPG Maker XP
chaucer
12-11-2006, 05:27 AM
How do you implement quests? I need a quest to be given when you talk to a certain townsperson, and another one when you talk to another townsperson.
SpiderPumpkin
12-11-2006, 06:34 AM
Have the NPC set a Variable (best to name this after the quest) to 1 if the Player accepts the quest. Then, once the player has done whatever the NPC told him to do and the quest Variable equals 1, set it to 2 (so the game knows the quest is completed). If the Variable equals 2 and the player returns to the NPC, reward him in whatever way through the NPC Event. Showing the names of quests the player has accepted will require a custom menu, though.
ducklegion
12-11-2006, 12:54 PM
Chaucer you can just makes switches to start quests and end them so they say diffrent stuff..atleast that what I do...it works great!
SpiderPumpkin
12-11-2006, 02:27 PM
Chaucer you can just makes switches to start quests and end them so they say diffrent stuff..atleast that what I do...it works great!
That would require seperate switches for accepted quests and completed quests, though. By using variables, you can use a single variable for both the "accepted" and "completed" status of a quest.
ducklegion
12-11-2006, 02:53 PM
Im not to good with variables but im good with switches....they work good with me ^_^
varkarrus
12-14-2006, 02:42 PM
where can I get RPG Maker XP?
SpiderPumpkin
12-14-2006, 02:45 PM
where can I get RPG Maker XP?
http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
^ one of the first results of a Google search for "RPG Maker XP" :P
varkarrus
12-14-2006, 02:47 PM
I was just about to edit my post, but thx anyway! Turns out I mispelled RPG
:)
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