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AtkinsSJ
03-16-2007, 03:44 PM
I just had an idea for a game, which I doubt I will make: Antimatter Wars
It's simple, as I've only just thought of it. Two teams, with fixed bases. They each, in real-time, fire stuff. One fires matter, the other antimatter. When matter and antimatter collide, they cancel each other out and release enormous amounts of energy, and that is the strategy. You have to hit the opponent's bullets while they're near their base, and stop their bullets before they're too close to yours. Also, the bullets themselves would do damage. I'm thinking some kind of gravity too, so bullets would curve towards each other, and the bases.
So, any game ideas, anyone?

Coolguy
03-16-2007, 04:29 PM
I'm thinking some kind of gravity too,

You could combine that with the black/white holes idea Jamul has in the Dumb Idea Repository. ;)

chaucer
03-16-2007, 06:17 PM
I had this idea a while back: X-Treme Axe-tion:

It's a side scroller game, and you play as a woodsman. You have to cut down the trees that are coming at you with your axe, and as the level proceeds, there are more trees coming faster, and you have stamina (like in LLIIWW), and you can throw your axe. If you hit a tree, you lose a life, and have three lives. Not the most fun game, but kinda has that Hamumu touch to it ; that is, it's dumb.

AtkinsSJ
03-17-2007, 06:04 AM
You could combine that with the black/white holes idea Jamul has in the Dumb Idea Repository. ;)
I thought about it, but I reckon that would be too many things to concentrate on. Aiming and firing would use the mouse, leaving no use for black/white holes.
I've thought of how it could become more complex, by having the mass of your bullet increase by holding-down the fire button. For example, say I fire a bullet with a mass of 4. It hits a bullet of mass 2. There is the explosion of energy, and my bullet keeps going, with a mass of 2, to collide again. Also, the more mass that is destroyed, the bigger the explosion.

chaucer
03-17-2007, 06:59 AM
So, say I fire a bullet with a mass of 10. It hits a bullet of a mass of 10. There is a mass 20 explosion. Right?

AtkinsSJ
03-17-2007, 08:42 AM
Yeah, and both the bullets disappear. Of course, only when one is matter, and the other antimatter...
Hey, maybe when two bullets of the same type collide, they join! So 2 matter bullets of mass 3 would make a matter bullet of mass 6.

grim3vil
03-20-2007, 12:38 PM
stick revolotion like dance dance revolotions but with stickmen

PlasmaCannonsRule
03-20-2007, 01:02 PM
Virtual Extreme Driving 2007
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A racing game. With loads of weaponry. And a wide variety of characters and tracks.

varkarrus
03-23-2007, 05:17 AM
Castlemania: A parody of Castlevania.
(I actually am going to start in soon and it's going to be HUGE!)