View Full Version : A Notice for Super Hamumu Forum Battle Arena Players....
PlasmaCannonsRule
05-09-2007, 05:12 AM
I changed this to the signup thread.
Mr.Onion
05-09-2007, 08:25 AM
Wouldn't it have been more sensible to start this thread as his signup sheet?
PlasmaCannonsRule
05-09-2007, 08:35 AM
Nah. Unless he wants it to be......
CheeseLord
05-09-2007, 01:05 PM
If you want to sign up here, I'll let you join. If I remember.
PlasmaCannonsRule
05-10-2007, 05:28 AM
I'll sign up. I'd post my moveset, but the moves are something CheeseLord forgot to post.
CheeseLord
05-10-2007, 12:52 PM
I'll just use the basic moves from the last game. One special move per character.
happystickman
05-10-2007, 03:16 PM
I join and keep my old move set
CheeseLord
05-10-2007, 03:28 PM
There will be one new move. Yes, it is cheese, and it is the same as last game, except anyone can use it. As of yet, the players are:
Happystickman
Happy Stick Standoff, Reflection Barrier, Combo Attack
PlasmaCannonsRule
05-10-2007, 05:05 PM
My moveset is;
Combo Attack
Retribution
And my special move is;
Ray Blaster
Does 5 damage to the target, along with reducing the targets MP by 2.
CheeseLord
05-10-2007, 08:42 PM
Isn't that a bit like having three different special moves?
Mr.Onion
05-11-2007, 12:16 AM
Also, the last one is game-breaking.
PlasmaCannonsRule
05-11-2007, 05:12 AM
I edited it up. Really, I was just seeing if I could get into the game with it;) .
CheeseLord
05-11-2007, 12:54 PM
As of yet, the players are:
Happystickman
Reflection Barrier, Combo Attack, Happy Stick Standoff
PlasmaCannonsRule
Combo Attack, Retribution, Ray Blaster
chaucer
05-14-2007, 05:34 PM
I join as Chaucer.
Moveset:
Attack
Heal
Rest
Super Attack
Reflection Barrier
Specialty:
Summon: TIME
Move points: All points I have at that time.
Damage depends on number of MP.
1 = 1 2 = 2 3 = 3 4 = 4 5 = 5 and so on, until fifteen. At fifteen MP, it does 10 on all players, including caster. Only I can use it.
PlasmaCannonsRule
05-14-2007, 05:36 PM
I join as Chaucer.
Moveset:
Attack
Heal
Rest
Super Attack
Combo Attack
Reflection Barrier
Specialty:
Summon: TIME
Move points: All points I have at that time.
Damage depends on number of MP.
1 = 1 2 = 2 3 = 3 4 = 4 5 = 5 and so on, until fifteen. At fifteen MP, it does 25 on all players, including caster. Only I can use it.
Thanks for joining (and proving the usefulness of my sig link!), but, according to the rules of my game (which CL is borrowing), you will have to take out one of your other moves. Also TIME is overpowered, and you forgot the MP required to use him.
CheeseLord
05-14-2007, 06:42 PM
As of yet, the players are:
Happystickman
Reflection Barrier, Combo Attack, Happy Stick Standoff
PlasmaCannonsRule
Combo Attack, Retribution, Ray Blaster
Chaucer
Super Attack, Reflection Barrier, Time
CheeseLord
05-15-2007, 07:16 PM
Is it possible to have 2 pawns? From the looks of things, I may need them.
PlasmaCannonsRule
05-16-2007, 05:16 AM
We'll just have to wait..... and wait........
CheeseLord
05-17-2007, 05:56 PM
As of yet, the players are:
Happystickman
Reflection Barrier, Combo Attack, Happy Stick Standoff
PlasmaCannonsRule
Combo Attack, Retribution, Ray Blaster
Chaucer
Super Attack, Reflection Barrier, Time
Cheeselord's pawn
Super Attack, Cheese, Combo Attack
CheeseLord
05-22-2007, 01:19 PM
The first game is almost over, and I still need another person, so if anyone wants to sign up, do it now!
PlasmaCannonsRule
05-22-2007, 01:23 PM
Also, I haven't worked out any way to do this stuff! Although, I know that;
Blackmyth & Roland may have said something about joining the original game, if not for its complexity. And Mr. Onion has shown a lot of interest for this game.
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