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ProtonACT
05-17-2006, 05:37 PM
EDIT~~ this is a registered copy of gamemaker 6.1

hello everyone, i just found this site and it looks pretty cool.

right off i have a problem. I'm making my second game ever (first run using GML) and im a lil stuck. I want this game to be multiplayer but im not sure how to make it so one person controls one of the tanks (in this case) and the other player controls the other. Im pretty sure i have it set up so that it makes a connection (either join or create room) but the controls are still bugging me. If anyone can help it would be appreciated very greatly.

if you want to see the game im working on i can send it to you in editable form so that you can help a little easier.

AIM- onecoolguy08

please help, thanks.

AtkinsSJ
05-18-2006, 09:34 AM
Try searching on the GM forums. I found this pretty quickly, and it sounds like it's good:
http://forums.gamemaker.nl/index.php?showtopic=28195&hl=

ProtonACT
05-18-2006, 07:21 PM
i dont have 5.2.... im using 6.1 registered....

ok i have found a new problem.

when i go to test the game and i make a connection, and makes a room. (as it searches for players) i start it again and instead go to join room. it is succesful. it pops up on both screens that it is succesful.

BUT.... after that it won't go to the actual game. it just stays there and restarts the connection room. anyone have ideas of how to fix this?

AtkinsSJ
05-19-2006, 10:50 AM
Just to point out: You can open any old GM files using GM 6.1, by clicking the bottom drop-down box, when loading a file. You just might have to change some code, where function names have changed.

I don't know a lot about network programming, but have a check throung your code and see where it says to restart the room, or go to that room, and change it around a bit. At a guess I'd say you've either forgotten some brackets, or you've still got something saying to go to that room.