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#1 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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I wanted to start the idea of a Boboil fan game, but I need help with stuff. If anyone wants to sign up to do Boboil game stuff, do it! Here's the signups:
Graphics: Bowserfan Yourter12 ________ ________ Music: ________ Levels: Yourter12 Hammer Up! Coding: Hyperme Also, post your ideas for stuff here! Now start posting and help make the first BIG Boboil fan game!
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Last edited by yourter12; 07-27-2010 at 07:51 AM. |
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#2 |
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Not Evil, Just British
Join Date: Mar 2008
Location: Britain
Posts: 1,125
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Providing you use Game Maker, I can code some stuff. But not all the stuff.
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#3 | |
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has transformed!
Join Date: May 2009
Location: That's a good question. I'm not quite sure at the moment, give me a little time to think about it.
Posts: 736
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It would be nice to know what you're using.
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Tropical Trouble - 100%! Hooray!!! Quote:
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#4 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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Game Maker. Sorry, Linux users, but I already have Game Maker, and it would be pointless to buy another game design program. And I have ABSOLUTELY NO EXPERIENCE with flash.
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#5 |
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Join Date: Nov 2008
Location: Hungary
Posts: 780
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Oh man oh man...
I better sign up for one of the graphics slots before someone else does. Oh, also, an idea; have bosses, not just Pinkshirt. :P For example, you should make a boss called Bodzha King, which is the (surprise!) king of all bodzhas. And have Gorka King, too. And maybe Frost Wyvern King? Or Demon King? One last question: Do the quality of the sprites have to equal the drawings in the SWC world? :P
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Signature reserved for "Mr Empty Space"
Last edited by bowserfan; 07-21-2010 at 08:06 AM. |
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#6 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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@Bowserfan: No. They should be two-dimensional and 16-bit.
Also, I like your idea of the Kings as bosses.
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#7 |
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Join Date: Nov 2008
Location: Hungary
Posts: 780
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Well then, I'am in. Put me in the list!
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Signature reserved for "Mr Empty Space"
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#8 |
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Not Evil, Just British
Join Date: Mar 2008
Location: Britain
Posts: 1,125
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What type of game is this? 2D covers many games.
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#9 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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Platform.
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#10 |
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Not Evil, Just British
Join Date: Mar 2008
Location: Britain
Posts: 1,125
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I suppose I could code. Shouldn't be too hard to throw the engine together.
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#11 |
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Peanut Gallery
Join Date: Feb 2010
Location: Your mind.
Posts: 1,233
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Sylubulus (I think that's how you spell it) should be the final boss
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#12 | |
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Join Date: Nov 2008
Location: Hungary
Posts: 780
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Quote:
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Signature reserved for "Mr Empty Space"
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#13 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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It's called Boboil and Pinkshirt's Curse, so Pinkshirt will be a boss.
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#14 | |
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Veteran Programmer
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Quote:
No, wait, third. Sadly, the download link for Atkins's game is broken. It's quite fun though. Also, I'm not quite sure I understand why you need to dictate Game Maker if you're not doing any coding. Wish you luck, though - I can't help as I have so many other projects already EDIT: on a side note, what do you mean by '16-bit'? In game-talk, that just means you have 65536 colors available. Last edited by SpaceManiac; 07-21-2010 at 06:07 PM. |
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#15 |
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forever gone
Join Date: Jun 2006
Location: octopus
Posts: 1,325
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Well, I'll be doing a bit of coding, spriting, and doing the rooms in the game. And 16-bit means SNES-style sprites. Oh, to spriters, here is what the size of sprites should be:
16x16 sprites: Weapons 32x32 sprites: Blocks, Heroes, Enemies 48x48 sprites: Big Enemies, Mini-bosses 64x64 sprites: Bosses
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Last edited by yourter12; 07-22-2010 at 04:10 AM. |
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#16 |
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Not Evil, Just British
Join Date: Mar 2008
Location: Britain
Posts: 1,125
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Okay. However, I have certain standards related to resource naming, and I don't like it when they get broken, due to confusion that can be caused.
Standards: All sprite names start with the letter s. All object names start with the letter o. All script names start with the "scr". All fonts start with the letter f. All room names start with the letter r. This lets you identify a resouce quickly by it's first letter and makes it easier to find certain resources. |
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#17 | |
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Legs sold separately.
Moderator
Join Date: Aug 2004
Location: In a robot, destroying Tokyo.
Posts: 4,775
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Quote:
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#18 |
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Join Date: Nov 2008
Location: Hungary
Posts: 780
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Uh... yourter? I will unsign. Sorry, I can't do such big things as drawing thousands of things. D: Remove me from the list, please.
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Signature reserved for "Mr Empty Space"
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#19 |
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Veteran Programmer
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Again, please define 'SNES-style'
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#20 |
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Guy That Throws Hammers
Join Date: Oct 2007
Location: {Insert place here}
Posts: 1,200
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Signing up to levels!
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