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#1 |
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Dumb Person
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One idea that would be good for making new monsters for your worlds shold be a monster editor. I know some of the specials you can change the AI, but what if we could make a whole new monster or edit every little detail of an existing monster?
Just an idea...
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Thermonuclear Heartburn! |
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#2 |
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Evil, random-voting vegetable
Join Date: Mar 2005
Location: Down at the shore where there's no-one vacationing.
Posts: 4,860
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Jamul has already said one word on the subject: Impossible!
Though it would be cool if it were poss. |
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#3 |
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Banned
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Sol Hunt will have a monster editor, though I don't know if it'll be any more complex than what we have at the moment. To make it more complex and still "easy" to use (easier than having to alter the actual game code), there would have to be some kind of simple "programming language" used by the game to determine a monster's behavior so users could be given full control about how a monster acts. The user would of course have to learn that language first, though. One would also most probably need an expensive 3D modelling program like 3D Studio Max for the monster graphics and would also have to find out how to imitate the exact style of the monster graphics in the game so new monsters wouldn't look out of place. All in all, I doubt only half of the people requesting a monster editor here would even be willing to spent so much time on creating a monster.
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#4 |
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Dumb Person
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I think Sol Hunt is the next Supreme.
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Mr.Zee - The creator of SPAMMAPS. |
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#5 |
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Less Puny Mortal
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What we need is another part to the Badguy menu where we can create our own monsters, and then save them. Then you could just choose the sprite, color, name, and AI. That way, you wouldn't have to go through the trouble of making a new special for each monster you want to change.
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Why make a world, when I can make games with Game Maker? |
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#6 | |
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Banned
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