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#1 |
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Dumb Person
Join Date: Sep 2003
Location: delaware
Posts: 100
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just wondering when any new addons will be out...... getting bored...... maybe it's withdrawal
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our brains are so prescious, we need all our brain cells so don't kill them off |
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#2 |
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Banned
Join Date: Jul 2005
Location: Simi Valley, CA
Posts: 2,249
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I'm working on some.
and do you know how the world sending system works? |
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#3 |
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Dumb Person
Join Date: Sep 2003
Location: delaware
Posts: 100
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world sending? nope :? i know how to get add-ons and get to the forum and scores, that's about it
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our brains are so prescious, we need all our brain cells so don't kill them off |
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#4 |
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Nailed It!
Join Date: Mar 2004
Location: Beyond the next event horizon
Posts: 4,177
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We build a world, testing each level as we go.
We test the world from start to end from the World Select Screen to be sure it is possible to complete it. We send the world to World Tester Guy who plays it to be sure it is possible to complete it. If WTG finds any problems, he sends a list to the builder for correction, the builder corrects and then the testing cycle starts again. Once there are no errors, WTG sends the world to Jamul. Jamul plays the world looking for any problems that the builder and WTG might have missed. If Jamul finds any problems, he sends a list to the builder for correction, the builder corrects and then the testing cycle starts again. Once there are no errors, Jamul uploads the world to the Add-Ons page and makes it available to the players. Needless to say, all this can take some time if the builder has not taken great care to construct a world without any problems. Some builders use a pre-tester to speed up this cycle, because the pre-tester may have more time available then WTG, who has to test worlds for all of the builders, which might shorten the cycle a bit. All of this means that even if we are building, you may not see anything for a while, and that individual builders probably cannot tell you when their worlds will be available for you to download. |
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#5 |
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Legs sold separately.
Moderator
Join Date: Aug 2004
Location: In a robot, destroying Tokyo.
Posts: 4,775
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Plus, worlds tend to be added to the addon page together, so it might be a week after that until the world is available.
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#6 |
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Banned
Join Date: Jul 2005
Location: Simi Valley, CA
Posts: 2,249
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actualy jamul checks for pirated music (music from other games)
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#7 |
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Nailed It!
Join Date: Mar 2004
Location: Beyond the next event horizon
Posts: 4,177
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Yes, that is one of the problems that Jamul checks for.
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#8 |
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Dumb Person
Join Date: Sep 2005
Location: Atlanta, Ga
Posts: 377
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I am with you, Grannycheese- I am in withdrawal!!!!!!!!!It's been a long time since we have gone so long without add ons
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#9 |
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Dumb Person
Join Date: Sep 2003
Location: See that signpost up ahead?
Posts: 400
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I myself am working on a number of projects, but I don't get a chance to play Supreme a whole lot so it might take a while. However rest assured that they will get done... eventually.
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This space for rent. |
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#10 |
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Banned
Join Date: Jul 2005
Location: Simi Valley, CA
Posts: 2,249
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[extremely off-topic post deleted]
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#11 |
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eats people.
Join Date: Dec 2004
Location: gm_construct
Posts: 1,655
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My secret project is going well (although I haven't updated my sig), its actually about 2.5 levels in.
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No bueno. "You've fallen into my fiendish trap of standing there waiting for you to just blurt it out for no reason." -Jamul |
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#12 |
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Nailed It!
Join Date: Mar 2004
Location: Beyond the next event horizon
Posts: 4,177
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In addition to my Sproingy Spring, I have 25 other worlds in various states of construction, some just a name, some partially built, none especially close to completion, but someday ...
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#13 |
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creator of art!
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I've have already sent Vacation Island last week.Well WTG hasnt sent anything so he must of not found anything wrong...or maybe he hasent gotten it....suspicious
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11:00 PM [Jamul] you have successfully told the past! |
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#14 |
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Banned
Join Date: Jul 2005
Location: Simi Valley, CA
Posts: 2,249
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I...
and I here you can get some points if wtg passes a world the first time through |
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#15 |
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Nailed It!
Join Date: Mar 2004
Location: Beyond the next event horizon
Posts: 4,177
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That prize points for perfection thing was done for one of the world packs once. It is not a general rule.
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#16 |
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Dumb Person
Join Date: Sep 2005
Location: Atlanta, Ga
Posts: 377
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Why don't ya'll work on one project at a time untill it's completed instead of working on so many worlds at once?
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#17 |
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Nailed It!
Join Date: Mar 2004
Location: Beyond the next event horizon
Posts: 4,177
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I am only working on Sproingy Spring at the moment, but the reason why I have so many is that they are mostly concept worlds, where I thought of an idea for a world so I created a world file and threw in what level names I could think of offhand. Then as I think of other ideas I can go in and add more level names. When I have enough levels to make an interesting world, then I start to do serious work on them. If I didn't have those worlds out there, there would be 25 lost ideas instead.
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