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About Us >> History
The History Of Hamumu Software

March 1998
Mike quits his job and begins developing Dr. Lunatic at home as a modern sequel to his 1993 SPISPOPD game.
July 1998
Hamumu Software officially registered in San Luis Obispo, CA.
October 1998
Development begins on Eddie Galaxy for eGames (Finished, Dr. Lunatic is gathering dust).
December 1998
eGames likes Dr. Lunatic, sort of. So Spooky Castle is created for their bundles. Eddie Galaxy is also finished.
January 1999
Amazin' SPISPOPD is written.
February 1999
Production begins on Kid Mystic, again because eGames kinda liked Dr. Lunatic, but not quite.
March 1999
Eddie Galaxy is released by eGames. For this year and the next, many bundles with Spooky Castle on them are released.
August 1999
Kid Mystic is released by eGames.
July 1999
We release Amazin' SPISPOPD ourselves. Our first self-published game!
October 1999
Hamumu Software relocates to San Diego, CA. Work resumes on Dr. Lunatic, including creating the Expando-Pak.
May 2000
Dr. Lunatic and Expando-Pak are finally released!
June 2000
Work begins on SpaceBoy, which becomes Sol Hunt after a few months.
September 2000
Hamumu Software relocates to another part of San Diego.
October 2000
Loonyland is begun, with the plan of being a quick Halloween game...
March 2001
Loonyland is released, only 5 months later!
May 2001
Sol Hunt rests on the back burner, as Stockboy begins production.
July 2001
The Fun Pack for Dr. Lunatic is created to amuse Dr. L fans.
October 2001
Hamumu Software relocates yet again, to Temecula. We'll stay here for a while.
November 2001
Dr. Lunatic is distributed via Pay-Per-Use by Softfamily in Korea.
June 2002
Stockboy and XOP are both released! XOP is our first externally developed game.
October 2002
Pumpkin Pop is secretly developed and quickly released as a Halloween surprise!
August 2003
The website is totally overhauled, and we begin handling orders directly ourselves.
September 2003
Dr. Lunatic Supreme With Cheese is released.
October 2003
Development of Grimbelina (working title) is begun.
January 2004
Development of Grimbelina is viciously interrupted by development of yet another version of Sol Hunt.
May 2004
Spooky Castle is released as a freebie game.
May 2004
Loonyland is patched with new merit badges, characters, game modes, and areas, tons more gameplay added!
June 2004
Eddie Galaxy is re-released by Hamumu for direct sales!
July 2004
We release Dungeon Scroll, developed by Robinson Technologies.
August 2004
We release Derelict, developed by Laughing Dragon Games (with artwork by Hamumu!).
October 2004
Kid Mystic is re-released by Hamumu, with lots of major enhancements!
January 2005
Another attempt at Sol Hunt, this time in multiplayer form.
February 2005
Pumpkin Pop for the Macintosh is released, our first Mac offering.
May 2005
Work begins on Super Happy Go Go Ninja Time (sorry again, Sol!).
June 2005
Hamumu Software moves to Anza, California, out in the desert with dial-up internet.
July 2005
Another huge Supreme patch, adding new monster 'editing' features is here.
July 2005
Loonyland for the Macintosh is released at long last!
October 2005
Dumb: The Game is released.
December 2005
Loonyland 2 begins its long long production.
January 2006
Kid Mystic is released for the Mac.
December 2006
Loonyland 2 pre-orders are available.
February 2007
Loonyland 2: Winter Woods is released, and we upgrade to 'fabulous' satellite internet!
May 2007
Loonyland 2 Collector's Edition is released.
June 2007
Loonyland: Titan Tunnels is under development, as is a major website upgrade.
August 2007
XOP is no longer available for sale - you can get it free instead!


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