In an effort to make life fun and interesting, Woody's arsenal in
Loonyland 2-SS Alpha: Adventure Stories: The Tales Of Woody In The Tunnels Of The Titans: Prologue: Part II, is expanded by having an off-hand slot. Axes are still your only weapon choice, but in your other hand, you can hold nothing, a shield, another axe, or a talisman to boost a specific school of magic. Whatever suits your build. Why would you choose nothing? Because then you can use the new Power Stance skill, which lets you two-hand your axe! Obviously that means slower, bigger, and more powerful swings like any good souls game. I did however have some doubts just now and googled Power Stance only to find that it's actually dual wielding. So maybe it needs a different name. Whatever it's gonna be called, it's the ability to use one weapon in 2 hands.
On a related note, the new Rogue skill tree offers a Dual Wield option which is all about attacking faster (speed increases as you use up Stamina), with a big double strike when you exhaust your stamina.

The big challenge of this is art-related. Woody is going to have a lot more animations than Loony did, and I think we are going to have to have some kind of art layering so the different gear options can be drawn on top of you rather than having a full animated character for every combination of items. I am pretty sure I won't go so far as to render the specific gear pieces you have, but who knows, maybe it will be easy! I don't know how that will all be done, we are in the experimental phase right now. But it's interesting experimentation. And as you can see, Woody is rigged now, so I am actually animating him. In many ways this feels like a dead end - why work on an art pipeline and techniques for this old paletted art system which I will probably never use again? But hey, I can work on what I want, so let's see how it goes. Maybe it will inspire the creation of
Adventures Of Bouapha II.