It actually feels like something is happening with Happyponygate today! I spent the morning making tiles so that I could actually have some buildings instead of just grass and roads. The buildings I made look... well, pretty much just bad. They're not ugly or horrible, they just aren't good art or impressive in any way. They're just really simple block buildings. But you know what? I totally don't care! I just want to blow up ponies, so I am going to roll with it.
So, once I had my blah buildings available, I started actually laying out the map as it will be in the finished product. The firs tiny tidbit of map now exists - you are forced to walk down a dark alley behind a grocery store (okay, it's not dark... but it could be, this is the Supreme editor after all!) because the main road is blocked by those traffic barriers. At the end of the alley, you'll meet your first enemy and have to deal with it, and obtain your first weapon. That encounter doesn't exist yet, but the map is laid out for it. It doesn't sound like much, but it makes me feel more like this is something instead of me randomly toying with weapon ideas.
On an alternative note, you may recall that the Paladin was my second most hated WoW class in the past. I got over that and started rather enjoying her for a while. But then, my friend started playing with me, and he had a Paladin too. Since we both had the same thing, I decided to change my talent spec, so that we'd be different. I was formerly Retribution, as is to be expected, and I respecced as Protection. Wowzies. Quelastima (that's her name!) is now my favorite WoW character ever and has totally sucked me back into a game that was kind of getting less interesting (well, mainly the teaming up with my friend is what has sucked me back in, but this is seriously fun). She is absolutely invincible! Fighting a single enemy is terribly boring, because she doesn't do a lot of damage, so what I do is run around gathering up enemies, and I fight them all at once. They just pound on me as I stand there ignoring them, and one by one they gradually crumple to the ground. It still takes a while to kill an individual one, much longer than Retribution did, but by the time he's dead, the 5 friends he had around me are all pretty close to death themselves, and I mop up and enjoy the experience, none the worse for wear. I'm telling you, it's a whole new game, and it's fun.
On the other hand, there's not a lot of stuff to do in these fights. Mainly it consists of picking which guy to attack next (and it really doesn't matter which), so it'll probably get boring. But there's more fun stuff to come in the talent tree, like throwing my shield. And the other big downside is that I am very weak against magical enemies. But for the moment, it is just raw fun in liquid form. Only not liquid. I can fight ten guys at once!
It's hard to know what's appropriate to write in this journal, since this is obviously not a WoW blog or something. I'm sure a very small percentage of people who read this know what I was talking about there, and a smaller percentage care in the slightest. But it was exciting to me to discover this whole new game hiding inside WoW, so I blurt it out. Blurting is the key to blogging.