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  Robot Wants It All: Development Update 10:20 AM -- Mon November 27, 2017  

Trying hard to make sure you are all aware that this game is underway and making progress, but actually stepping out of my dungeon to share things with the world isn't my strong suit! But here it is, your first progress report.

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[click to embiggen]
There are quite a few new elements visible in that screenshot (ignore the one in the lower left - that's just a debug display), but I'm just going to tease you with info on one new feature every week (*This means "every week that I get around to it"). So for this week, let me point out the obvious fact: this is clearly the game Robot Wants Kitty, but that is most definitely not the proper map layout for it!

Alternate Maps

So one of the bonuses in Robot Wants It All is the alternate maps. So far, only Robot Wants Kitty is implemented, so we're still in the early stages, but for that game at least, I've developed two new maps you can play. One is supposed to be the "easy" map (pictured), and the other is the "remix" map. In truth, the easy map is probably slightly harder than the classic map, but it is a lot shorter, which is the main selling point. The "remix" map on the other hand, is huge and brutal (I think - we'll see how it goes in testing). It should take much longer than the classic map to complete, even once you have it fully figured out.

So there you go - a fun new feature in Robot Wants It All. You get three times as much Kitty! Of course, there will be alternate maps for the other games too. I'm not sure if there will be as many of them, or maybe more. I'm a little scared of how tricky it will get to develop maps for some of the other Robot games.

Now feel free to wildly speculate about all the other oddities in the screenshot! You might hear about them next week, who knows?
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  What's going on at Hamumu? 06:07 PM -- Thu November 2, 2017  


That's what's going on! Robot Wants It All is a PC game which begins as a compilation of all the previous Robot Wants games. Since Flash has died, these games are getting harder and harder for people to access, so I thought it would be a good project to compile them together into a format that'll last a while (hopefully...). And it means you can play them with a gamepad, which I can already tell you makes them so much better!

Of course, in addition to the old games (which you can still play on our site, provided your browser allows Flash to run!), we have plenty of other content to make it worth your while. Exactly what new content is coming is not entirely set in stone yet, and we're gonna keep that info under our yerf-hats for now. Traditionally I tend to add a lot more junk to games than they need, so you can expect more of that. One thing I can say is that obviously Robot will be going on an adventure to collect something new. He does, after all, want it all.

This project is being programmed by Anthony Salter, an old indie pal. I am doing the design and the art. It'll take a while, because we're doing a lot more than just porting the games, but I'll be sure to keep you all updated as we move along. But I might keep some things for a surprise, because, well, I'm Hamumu.
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