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  Sneak Peek: Grimbelina/Soul Hunt 11:48 AM -- Fri October 31, 2003  

Happy Halloween! As usual, I tried to create a surprise Halloween game for you. Like two years ago, I failed. And in exactly the same way. I decided to create a quick game made out of Supreme's code, and instead made it too involved and unique to be done quickly. The previous result was Loonyland, which ended up taking 5 months. For whatever stupid reason, I have hopes this will take less time than that. But it's not even in the realm of done yet. So what is it!?

It's Grimbelina! Sol came up with the absolutely brilliant notion of naming it Soul Hunt, but I'm not sure yet. Doing that would almost definitely be writing off Sol Hunt for good. Maybe I should have a vote on that. Anyway, Grimbelina is the daughter of the Grim Reaper, who went away to a convention after warning her as he always does when he leaves the house, "Keep your boney mitts off of the Well Of Souls!". Of course, being a kid, she couldn't do that, and now hundreds of souls have been released, and she has to recapture them all before he gets home. To make matters worse, a team of government agents have arrived nearby to investigate the paranormal disturbance. Royal pummelings ensue!

Gameplay revolves around beating guys up with nifty combos, including juggling them into the air, or grabbing them and throwing them around (in the main shot above, you can see she's just smacked one guy downward, which knocked down a few others too, underneath the "G"). By beating them up rapidly and making big combos, you level up and earn points to learn new moves with, or upgrade your stats. There are tons of moves that you gain access to as you proceed, but they're all done very simply, with a two button system (Attack and Jump).

The tiles you see in this shot are just leftovers from Supreme, as I haven't made any tiles yet, but the graphics in Grimbelina will be all new - it's going to have an extremely simple, colorful, cartoony look (you can see that in the characters, I hope).

And yes, you will be able to create your own monsters, levels, adventures, and playable characters! It will require some computery knowledge to pull off, however. And you won't be able to create your own monster graphics. The fun will be in creating new moves and combo possibilities. Of course, that's all subject to change!

So that's Grimbelina, or Soul Hunt, or Grimbelina's Soul Hunt, the big surprising new game from Hamumu Software, coming... maybe soonish!
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