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  Daily Sketch #14: Thorny Ruin 02:04 PM -- Tue February 2, 2010  

More concept art. As you can imagine, this is the place where the vine monsters live. It was once a thriving civilization, then it declined and collapsed... we don't know whether it was destroyed by the vines, or if they creeped into the place once all the landscapers were gone. That doesn't matter to us now, hundreds of years later. It's just a place for us to have whatever sort of adventures the game you don't know about will contain!

The huge vines all over the place don't move, they're just plain old vines, but for some reason those much smaller vine monsters in the earlier sketch crawl around and attack.
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  Illegal Pizza! 08:02 PM -- Mon February 1, 2010  

Are you ready to ROCK!? If you are so prepared, then might I recommend you join in the jam with Illegal Pizza, the "official" "band" of Hamumu. Read the thread to see. I really don't have much hope that it will be able to reach an actual song by this random combination method, but it's a fun thing to mess around with! I figured why not give it a go and see what happens? It could be the most fun thing to ever occur in this universe. Well, second-most fun, after creating the music video for the song that gets made and airing it in Behind The Dumb.

It's the first of the month, so bleh to having to do all the monthly setup stuff (which is why I wrote up that Illegal Pizza idea, to procrastinate). I got a Loonyland 2 add-on world up, and a bunch of new Fan Art. There's also a new T-Shirt of the Month:

The Yerfball Jersey

And yes, I "am" working on a Behind The Dumb to release this week. Quotes are because I still haven't started yet. But the deadline is the 3rd, like all my month-start events, and I did write down a list of what I want to have in it, so that's like at least half done! Isn't it? Anyway, I will keep everything interesting a secret until that comes out, so it can break the news.
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  Daily Sketch #13: Crocatoan 07:32 PM -- Thu January 28, 2010  

This is called a Crocatoan. It's a tribe of crocodile people who live, of course, in a swamp. I don't know that they would particularly wear stretch pants as portrayed here, but I tend to just whip out drawings without a lot of thinking. The artist can give better details when the time comes, right?
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  Daily Sketch #12: Vines 07:11 PM -- Wed January 27, 2010  

More concept art for a game to come in the future. These are vine monsters, in case that wasn't obvious. A lot of different general ideas, just toying with the concept.
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  Daily Sketch #11: Grabbing At Straws 07:41 PM -- Tue January 26, 2010  

This is actually concept art for a future Hamumu game. I plan to do a whole series of concepts for this game, so feel free to make all the speculations you like! It's obviously a gauntlet, but whether you think it's futuristic or magical is pretty much up in the air (it's magical though - gems=magic). This is a lame drawing, but I was just toying with the idea.
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  I am getting a vision... 07:36 PM -- Tue January 26, 2010  

Have you ever wondered what the future has in store for you? Have you ever not wondered what the future has in store, but wanted to see some words appear on a computer screen? Well now you can have BOTH! Come visit the Daily Dumboscopes where for just one measly Yerfbuck, you can see your fortune for the day. You can only do it once a day because obviously more than that would be meaningless - it's 100% accurate, you don't need to hear the same absolutely true prediction twice! If you forget what is going to happen, you can look on your own Dumb Page to see.

And it's absolutely guaranteed not to temporarily turn you into an adult.
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  Daily!? Sketch #10: Lanky Lizard 10:40 PM -- Mon January 25, 2010  

This is some sort of creepy lizard creature clutching onto a rock with its spindly legs. It's very out of focus and looks horrible. I wonder if I'll ever have a scanner? The camera is not such a great tool for obtaining sketches.
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  This is a great day for you to focus on arguing with umbrellas. 07:38 PM -- Mon January 25, 2010  

The title is a clue to something coming soon. But not a clue you'll figure out, so don't bother trying.

Last week I was snowed in! First I was rained in, because we live on a dirt road and when it pours rain for multiple days, the road becomes so slippery that you can't safely traverse it in a car. More of concern is that if you do get away, you can't come back home because the road is pretty steep, and it can be too slippery to get the car up! But then the rain gave way to snow, and I was snowed in (in the sense that it was snowing, so I didn't want to go anywhere). I also had a cold.

On the more positive side, Robot Wants Kitty is officially done now, right down to including music at last, crafted by DrPetter, who is also indirectly the source of the sound effects, since he made SFXR, the indispensable sound effect tool that nobody should be without. The gameplay is also easier now and many other fixes and tweaks and improvements. I got feedback on it from Flash developers and that just gave me a big pile of very simple tweaks that could make it better.

I also know I have to do a Behind The Dumb, but I'm the procrastimaster. I don't wanna. But I will. At the last second.
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  That Is One Needy Robot 07:21 PM -- Mon January 18, 2010  

Robot Wants Kitty has been updated! Nothing mind-boggling, as the gameplay is almost unchanged (can you spot the difference? I changed it entirely because the original description was too long to fit in the instructions!). But there's a parallax background, a menu screen, instructions, and pop-up help when you get each power-up.

I'm embarking on a little adventure with the Robot Kitty - gonna take it out into the big flash world and see if I can get a 'sponsor' as they call them, and get a little money for it, which is why I thought it needed a menu (on here, having instructions on the web page was fine, but on some other site, that probably won't be an option). I'll let you know how it goes as I cross my fingers cautiously. I also have something related to that in the works that I'll tell you about another time when I have something to show for it!
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  By Request 05:41 PM -- Fri January 15, 2010  

This is the Lego vise I totally built to hold the special spot on my monitor that makes its frizzling stop. At random times (more and more often), the screen sizzles up and down, stretching out and becoming very annoying and flickery. I can smack it like the Fonz, but that's becoming less and less effective every time, and it's reached a point where I basically have to batter it for a minute straight from various directions before it will stop. But then one day, I discovered a pressure point on the side of it, where if I just apply light pressure, it's instantly perfect. However, it only stays perfect as long as I hold it. Thus, the vise was born. That saved me $200 worth of new monitor. The vise isn't perfect, but it's working pretty well most of the time. Much better than my apelike frenzied pummeling I had to do previously.

The tape doesn't hold the Legos together, it's just a pad to help it apply the needed pressure.
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