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  The Postal Service Has Gone Mad 02:48 PM -- Wed July 18, 2007  

Okay, just doing that to continue the theme. Turns out that the application I mailed to renew my business license a month and a half ago was never received (or so the county folks say!). So, off to do that again and hope it goes through this time. That certainly explains the huge hold-up in getting that done. Still, there's so much more to do on the site before it's really ready. I need to get cranking.
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  Wildblue's Gone Mad 01:14 PM -- Sat July 14, 2007  

And to add insult to injury, before I could reply to all but a couple of those emails I dug out of gmail (I have now bypassed them, which is a pain, but beats losing emails), my satellite went down. I am typing this from the library. Our home has been netless for 48 hours now! It hurts! I'm on an online chat with them, since when I called them, it said "your wait time is greater than 40 minutes, hold on!"

Reading up on forums, it sounds like Wildblue equipment is really bad. A bunch of installers are complaining about how they have to constantly go in and replace the TRIAs (not sure quite what that is, but I think it's the high tech part that sits in the satellite dish itself) constantly, and they don't get paid enough for the service calls for it. Some of them say they no longer install Wildblue because of it. Sounds like another winner I've hooked up with! Oh, how I'm dying for some DSL. But it's not likely to arrive in our world for many many years. One of the perks of country living.

So for now anyway, and maybe for the next couple of weeks until we get a tech out (last time I called for one, the appointment was 2 weeks later!), I can only be on when I come down to the library. Very bleh. I'm trying to get replies out to all your emails now, so here goes!
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  Google's Gone Mad 06:49 PM -- Wed July 11, 2007  

I had a debacle this week trying to get my ISP to fix my email. I discovered I wasn't receiving many things. Long story of back and forth with fixes and things, and at last I found the problem. It wasn't my ISP at all. I forward all my email to gmail as one step in a chain of spam filters, and for no reason this past week, they have upped their spam 'protection' about five million times. Now almost NOTHING gets through! I'm plowing backwards through the spam box in my gmail account right now, discovering hundreds of things I should've received, but it's taking a long long time, and I could easily make a mistake and miss something. So...

If you emailed me recently and didn't get a reply, please write again!

And hopefully I will get past this. I think I may have to drop gmail from the loop and just accept that I'm going to be downloading a whole lot more email before my vastly more intelligent local spam filter (K9) can catch it. It's very sad because it used to be a really handy thing. It was a very mild filter, just weeding out the thousands of much more egregious things, so that I had maybe 5% as much email to actually spend time downloading before my local filter got to work (after which I basically had ONLY good emails - a very solid system!). Now it's so aggressive, I can't trust it. I'm going to have to either sift through it every day (totally defeating the purpose), or just go ahead and skip it.
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  Sneak Peek: New Website 10:09 PM -- Sun July 8, 2007  


Why not a sneak peek!? This is a sig-image from the new site. It's generated from the info in your Dumb Account. Interesting features: obviously, it's got your name in the lower left, and your custom title in the lower right. I'm wondering about changing what it says at the top. Maybe something like "Hamumu Dumbcard" or something to indicate that this is a card of your Hamumu history. Oh, and maybe I should add extremely tiny icons to the upper right indicating which games you own. Not a bad plan at all.

The two remaining parts are the best. The 100 little squares you can barely see are placeholders for Trophies that you haven't yet earned. There aren't actually 100 possible trophies yet, though someday there will hopefully be even more than that. Regardless, there will only be as many squares shown as there are possible trophies, so you don't get confused. And of course, if you do get trophies, they'll be shown in the proper spot instead of an empty square! Get them all!! You can earn trophies in various Hamumu games, as well as entirely outside of games for other reasons. Some trophies have multiple ranks. An obvious and pointless one will be the trophy representing your forum rank - as you reach certain post thresholds, it advances, just like the not-so-custom titles do now. You earn prize points for every trophy you get, but usually just a few.

The goofy picture of a dumb little guy is my avatar! Well, not really. It's my test image for an avatar. I hope to have a much less horrible looking one eventually. But avatars are going to be fun - you buy different characters, backgrounds and props (like sunglasses, laser guns, etc) with your Yerfbucks, then you can paste them together to build up your own personal character that will show up there. You'll be able to choose any combination of the parts you've bought or unlocked, up to a certain number of items total, and you'll be able to arrange them on the image. I also hope to change the old Dumb People Browsing thing to be a string of avatar images instead (and a "?" with a number for guests), but that may prove to be too much bandwidth and screen space to be wise.

You can of course use this sig image as your sig in our forums, or use it on other forums or wherever you like. It will link to your Dumb Page on the site by default, so people can stare jealously at your vast achievements. The avatar image under your name in forum posts will be replaced by your new custom-crafted avatar as well. There may also be other sig image style options, if the plain blue & white doesn't do it for you. Oh, and I also want to put your avatar in the chatroom as well, but that will make the chat scroll awfully fast, since they're so tall... I'm not sure. One last bit of wonderment to the avatars - there may (maybe!) come games that use your avatar, either as a character (that doesn't animate, of course) or as the icon to represent your profile in the game. I really want to integrate things all around, so each of us becomes a character. You may also be able to engage in battles on the website with avatars, though I'm thinking of a different way of going about that.

So that's a glimpse at part of the new website stuff.
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  Out of sync 03:46 PM -- Fri July 6, 2007  

Not much work got done around here yesterday... because I was in the emergency room! It all started innocently enough:

Night before last, I got heartburn. So I spent the night sleeping in a chair, which I am wont to do when heartburned - keeps me vertical. But sleeping in a chair is not good for your back. When I woke up, I transferred to the bed for a few more hours of sleep, but it wasn't our regular bed, no sir. You see, the night before that, I woke up to find that I was frantically itching the back of my head. I couldn't stand it and got up. There were big swollen places on the back of my head. It turns out, our ant invasion had turned to the bedroom, and they had been crawling on us and biting our heads during the night. Sol got a few little flecks of red on her skin from them. Me, I got a giant golf-ball lump - I tend to react to bug bites. So, because of that, we had been sleeping in our guest room, where the bed is quite soft. So, going from the back-destroying chair to the back-destroying soft bed wasn't so great.

So I woke up and had my day. My neck was a little stiff and didn't want to turn too far to the right, but that's not so odd from such a night. But around noon, it got much worse and my whole shoulder started really hurting badly. I'm familiar with this, been there before, and just did a bunch of laying down. This was real bad though, worse than I can recall. But finally I was tired of laying down and wanted to go have a snack. So I got up, with assistance, and went to the kitchen. Things started getting really fuzzy there. The pain was making me light-headed. I sat down on a stool, and all the sound in the room started to fade away behind a constant buzz. Then it got weird.

You know that logo on movies that are licensed by Marvel Comics (Spiderman and such)? It's this rapid flipping of comic book pages which kind of fades out into the red word "Marvel". That's what happened. Only the comic book pages were all the different things I have been thinking about lately - Titan Tunnels ideas, the website update, WoW, the latest attempt at fencing our dogs, the book I'm reading, and tons more. Just flicking through them in instants, faster and faster. Then those flickering thoughts and images faded out behind a solid constant reality. I was now laying sideways on the floor, and the sound of my wife on the phone with 911 faded in. I was immediately able to move and talk, so she was very relieved. I got my first ambulance ride, dozens of sticky pads all over my body (heart monitoring things), a tasty IV (and a very dry mouth), some incredibly intense pain as it jostled my back, and then a lot of heavy drugs in the ER.

That's what they call a "syncopal episode", which is just a very fancy way to say "fainting". In the end, the diagnosis was that I had just plain fainted from the pain. I would've been fine if I hadn't been upright, as the faint is caused by your blood vessels dilating, thus blood pressure lowering too much to keep your brain oxygenated. Laying down, that wouldn't be an issue. Things I was told later about what had happened were that my lips had turned completely blue and I wasn't breathing (hence the urgent 911 call - I don't think a nice normal passing out with breathing would've warranted such action), and that as I was waking up, I had some kind of little seizure where I was twitching all over. I'm pretty sure that was when my mind was flickering through all those thoughts out of control. The doctor told us about how your brain needs to reset itself after events like this, and that is a really apt way to describe what I saw. I watched my brain's boot-up sequence live.

It was scary, but honestly, it makes me feel more secure about myself in a way. I mean, on the one hand, it's really scary that my brain can just switch off in a matter of seconds. I am definitely going to be very cautious any time I ever get light-headed from now on. I don't like that part. But on the other hand, the idea that my brain can stop functioning, and then will restore itself to plerzfect working order with no eRROR ERROR is quite nice, guv'nor beanpole. I don't think it's damaged any (I only lacked oxygen for a few seconds), and I didn't even lose any noticeable amount of memory. Still, it's so strange to have a discontinuous memory - in one instant, I was on the chair, my next memory is sideways on the floor. And by the way, my wife caught me and put me down there, I didn't fall and get thwacked.

Our brains really are computers. As an added bonus, they can self-repair to an extent. The only thing computers have over them is that you can shut off a computer for as long as you like, and it will work when you turn it on again. It's a shame that brains die when left off. Remember to always just put your brain in sleep mode rather than a full shutdown. Oh, plus there are no good games available for brains.

So this has been an incredibly strange and pretty scary experience that I'll never forget as long as my brain remains functioning. I certainly won't forget the little spying I got into how much Solee really loves me, in the moments before she knew I was awake. That's another nice thing to take away from it. And best of all, it got me some nice muscle relaxants and Vicodin for the back. I'm not taking the Vicodin though - the pain's not so bad now that I am willing to risk nausea, my least favorite sensation. Although I just had such a big lunch I'm experiencing it anyway. Urk.
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  Summertime 03:54 PM -- Thu June 28, 2007  

The livin's not that easy, actually. As of yesterday, we kind of got into a real summer routine here, but prior to that it was truly a madhouse. Still, we have so much to do that it's not all that much less mad now. My wife is working on starting up her own business, and that's an enormous project I am helping a lot with. She is also studying Spanish and getting set up for the next school year and working on a Master's degree (she's definitely got me outdone in the busy department, but I do have to help with a lot of it!). I am working on the new website, and getting the necessary paperwork to have a merchant account to run it with, and working on Titan Tunnels (again at last!), learning the piano, and I suppose playing a wee bit of WoW. Between those things, we are dealing with a massive leak in our water system, the dogs that can no longer be trusted without leashes (we're waiting for electronic collars to arrive in the mail as our next attempt), fighting off the ants, and generally trying to keep life in order as usual with housecleaning, making meals, occasional sleep and Netflix, and that sort of thing that everybody does.

You don't get a sneak peek anytime soon. Titan Tunnels is still in the not-able-to-compile phase, where it will remain for a long time. But it's a really nice break from the pain and agony of the website work to switch over to it every so often. I'm glad I did, because when I first went back to it, I was really lost. It's been too long since I've worked on that code! The website is developing many interesting features that are remarkably hard to get set up and test. I have a really good idea for a game to be played to risk your precious Yerfbucks (the new name for Prize Points), but it will probably not be around initially at least. I'd like to get the core functionality going before I start throwing in crazy funtimes.

Anyway, I am so tired that I am now done writing this. Thus you are also done reading it, or will be at the end of the sentence following this one. Bye.
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  The Core 12:15 AM -- Wed June 20, 2007  

WORST science I've ever seen in a movie. And I've seen almost every episode of Mystery Science Theater 3000. On a separate note, the formularity of movies has reached its breaking point. I could just feel the marketing department breathing down my neck as each cliched bit of overscored prechewed high emotion blared out at me. I think that's one thing I really like about comedy. Since it's a major part of comedy to subvert expectations, it is less likely to hit all the formula points. Unless of course it's a romantic comedy, in which case I can tell you the plot as soon as I know the names of the stars.
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  LL2 Propaganda Boogaloo 12:15 PM -- Fri June 15, 2007  

Another LL2 review?

It is! Quite positive as always, because everybody knows you gots to respect the Toonyland, yo.

By the way, I had the bestest idea strike like lightning the other day, with regard to a future Loonyland game. I'd really like to do this one before Diwali Desert, just because my ideas for that game are very large, and this game could be much smaller and more do-able. Wanna hear about it?

First, I should confess something nobody seems to have suspected, despite the fact that Loony is clearly going to Easter Island at the end of LL2, and yet it says in the credits that LL3 is in Diwali Desert. That's because until the final chapter of Loonyland (You guessed it: Easter Island), we are done with Loony! There are other characters to introduce which will each have their own game, and then it will all come together in the final chapter. So, with that said...

Remember the big map of Loonyland I showed, and how The Northland was an island off the northern coast? Well, here's some history of the Northland. Northlanders are much like norse people of legend (and history too I guess), lots of oddly placed J's in their names for example (Mjolnir? Bjorn? Bjork?). But one key difference is that they love technology. Their entire lives have always been wrapped up in the technology they develop. Of course, you've seen the level of technology in Loonyland - it's not exactly the computer age. So they build steam-powered and clockwork robots (the LL2 clockwork robot is of course an example of Northland technology), and other crazy devices and contraptions. Everything they do is 'helped' along by this unstable and highly error-prone technology. When they go fishing, it's in a motorized boat with some sort of auto-net deployment system. When they cook, it's using a weird mini-factory machine that cranks out their food. Everybody in their society is involved in this. Fishermen work on the fishing boat machines, cooks work on the cooking machines. There isn't just some engineer group who does that stuff for others, it's a part of how everyone does everything they do. Some have even tried to develop mechanical boots to walk for them.

Unfortunately, technology can be dangerous. About a hundred years ago, someone developed a new model of clockwork robot that was self-replicating (reasoning, as Northlanders tend to, that if you can build a robot to build your robots, then you can finally sit back and truly do nothing at all!). We all know where that kind of thing ends, and so it did. The self-replicating machines developed new and deadlier models, spread all over the Northland, and eventually wiped out all animal life on the Northland. Now, only humans and robots remain. The humans are huddled into small villages desperately fighting to survive against the endless hordes. Many have of course run south for safety, but several groups remain, declaring that they will not cede the Northland!

That's the backstory. The nowstory is that you are Lars, a boy raised by one of the holdout clans. You are now old enough to attempt the trial of manhood. The trial is simple: go out into the wilderness, and don't come back until you've built yourself a robot from parts scavenged off of enemy robots. This demonstrates your might, in being able to beat them, and your technical aptitude (the most highly prized thing in Northland society!) in being able to construct a robot of your own.

And of course it goes from there, with the game revolving around building up your own little army of robots and kind of RTS (but sorta different) battling your way through the Northland. There's this really nifty system of components and robot building that gives you lots of creative freedom, and you sort of level up by studying the parts you scavenge, which helps you learn what other parts you can combine them with to make other things. Sounds like fun to me! Kinda iffy to go next in the series though - do you really want to go straight from Winter Woods to the Northland? People will think the whole game is on ice. Maybe it's time to hit Summer Springs or Forbidden Forest first. I do know exactly who all the other characters will be, and I think one of them probably belongs in one of those places. That plus Diwali and Northland should complete the set, except of course for Easter Island. I guess that makes Easter Island Loonyland 6. I hope I can pull it all off. If I can do it, it'll be the greatest thing I've ever done, a true epic of ridiculousness!
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  Auntie, I am anti-ant 05:39 PM -- Thu June 14, 2007  

Augh, the invasion has begun! We've had great luck with ants in previous years here, which is a miracle because our yard is one giant anthill. But they found us yesterday. Actually, they found the cat food. It was horrifying, bowls completely covered with ants. They had kind of settled down after some serious being-dealt-with yesterday, but this morning they were back, apparently with a keen interest in our sink (and here I thought we kept it clean!). I have thinned them considerably, almost entirely through my favorite technique, which I shall teach you. Please feel free to teach me other techniques in the comments (I really try to be non-lethal - I don't like to hurt anything).

My amazing technique is two-fold. The simple version of it is called pathbreaking. All you do is get some soap on your finger and rub it across the path the ants are following. Ants use chemical markers to make their trails, and the soap completely destroys that (or just blocks it, either way it works!). They really don't like walking on the soap either, so it works like a wall. But, like any wall, you need to expand it or they'll just walk around. I try to do things like make a ring around a hole they're using, so the path is completely broken. But when you can't do that (which is usually - and if you can do that, you could just plug the hole with some glue or something anyway!), a really wide wall of soap is quite effective. They can't retrack that well.

The more advanced form of this technique is called sealing up your house. Go outside, see where they are coming in, and caulk that thing shut! Much like with pathbreaking, you'll find they go around and find other ways (in our case, there's a wood beam that runs all the way around the house with a small gap in it the whole way!). So you'll need to make sure you cover a wide distance to the point where they lose track. The nice thing is, you're outside, so you can pretty much go nuts. Not like inside where you need to be careful.

So I've been going outside and upgrading my barrier throughout the day as they get through. Since the gap in our wall is on the underside of something low to the ground, it's really tough to actually seal it. Most of the time it turns out it was just the toxic stench keeping them away, and when it dried, they'd just walk on through a hole in it. But I think I've got them now. Maybe. Then the next invasion will begin...

This is all part of the seven plagues of Anza, by the way:

Plague Of Vermin: First, we found ticks on our dogs, something we have never seen out here before.

Plague Of Serpents: Then, we found snakes (possibly just one snake in two different places) in our yard. That was actually a really nice plague, because the snake seemed to be completely harmless and it's always fun to see snakes. The only challenge was keeping the dogs from noticing it.

Plague Of Wild Dogs: The dogs in question are our own. That means our dogs are now digging under our fence all over the place, and it's an absolute nightmare. We can't have them off leashes in the yard anymore. We literally can't lose sight of them for more than one minute without them escaping. This morning, they actually pulled aside a rock I had used to block one of their digging spots and got out. Tomorrow I'm going to buy one of those wireless fence things and we'll see how that goes. This electric fence just can't be moved low enough to affect the digging.

Plague Of Fire: A sudden jump yesterday to 90+ degrees out of the blue, when it had been a very nice windows-open 80 for weeks. Now I'm indoors with all the windows closed, blinds down, and a ceiling fan going. I tell you, it's like living in the desert. Let's just hope we don't see the Plague Of Actual Fire, which is not very rare around here. This plague inevitably begat...

Plague Of Ants: When it gets hot, they come in. That's how they are. Fingers are crossed for a short-lived plague.

Unfortunately, that only makes 5 plagues. I am huddled in my darkened office contemplating what further horrors await...
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  More LL2 Propaganda! 09:22 AM -- Sat June 2, 2007  

GameTunnel reviews Loonyland 2

There's one mistake in the review that I am asking them to correct. It also happens to be the only negative remark in the entire thing, so that's quite an endorsement! If you don't have Winter Woods yet, GameTunnel has one word for you:
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