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  Brain overheat 12:05 AM -- Wed August 20, 2003  

I think today I actually wore out my brain. You know how when you exercise, your muscles get tired? That happened to my brain. I spent maybe 7 hours or so flat out hammering on the online high score situation for Supreme. It's incredibly complex, and I have to work on the game code, website code, and a CGI program for the website, all at the same time, to get them interlinked and working together. I haven't actually succeeded yet, but around 3:30 or so, I just suddenly was so tired, I had to take a nap. My brain was worn out.

And of course, the kicker to it all is that it shouldn't be complicated anyway... all I'm trying to do is store high scores and upload them to the web! But there's factors, people. There's factors.
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  Stuffed Turkey 03:56 PM -- Mon August 18, 2003  

Ow, my tummy. We went to an Indian buffet for lunch. I'm just not good at eating. I do it wrong. My fullness sensors don't work right. I don't know. Ow. Indian food is great, and best of all, as we attempt to be vegetarian(ish), all but about 3 things on their buffet fit right into our diet rules. So eat Indian! I never knew veggies could be so yummy. When I was younger, the only thing I ever ate at Indian restaurants was the awesome rice, tandoori chicken, and of course Naan through the nose (I ate it through my mouth typically, but I was trying to indicate eating a large amount of it - I think I failed and just sounded gross. You be the judge!). Turns out all that other stuff is really good.

Working on the online high score system... it's really turning out to be a bit of a nightmare! Right now it just plain won't connect to the server, even though it's the same exact code I just ripped from Stockboy, which works perfectly. So some more tweaking is in order (even though I already hacked stuff all the way down to the very core of the Supreme code!). Off to tweak.
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  Gesturing politely 10:35 PM -- Sat August 16, 2003  

I'm having fun! I'm trying out out a program called StrokeIt. What it does is make it so that when you draw gestures with the right mouse button held down, things happen. For instance, I drew a W on my desktop to make my web browser pop up! W=web, of course. While on the web, a quick gesture left means Back, right means Forward (how often do you use that? Man, I never do). You have to be careful though - C is close, and Q is quit (no real difference), in any program, and it doesn't ask if you're sure! But whee, it's fun.

I'm also listening to the new Dishwalla CD I got today. It arrived along with the 3 games I recently ordered online. So you can guess today was unproductive. Now let's see what I can get done before I fall asleep!
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  Musical madness! 01:38 PM -- Fri August 15, 2003  

Hah, I'm being amused by the stupid little thing I just implemented (well, with lots of help from free code on the internet!). See above? It tells you what song I'm currently playing on Winamp. So now you know. I also implemented a basic bad word filter, because I listen to some dirty stuff (not that the lyrics are gonna show up, but sometimes the titles are dirty too). But if you ever wondered what kind of weird stuff I listen to, it shows up here. If I'm not running WinAmp, it will just keep showing the last song played, so don't be concerned if you see me listening to the same song for 14 hours.

What a complete waste of time that was... but I'm always amused by new ways to interact on the web. Now I can't remember what sort of vital Supreme code I was actually looking for help with when I found that stuff. Oh well!
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  Hmm 07:11 PM -- Thu August 14, 2003  

I want to write often, but there's nothing exciting to say. I have finished Supremizing the Icy Mountain, and have now begun the last original world, the Asylum. It too got a major hub facelift - it now is designed to vaguely resemble what you see in the little movie ("Go Away" or "Welcome"), you know, a spooky old asylum on a hill. That's very boxy and odd.

I'm also working on the online high scores at last. That's a task I've been procrastinating on for months, but now I'm finally doing something about it. There's been a crash bug somewhere in the score system for a bunch of months too - my solution so far has been to implement a config file you can use to turn off high scores completely. Not the most elegant plan. So I'll be fixing that somehow during the process of making the online high score system.

After the Asylum is supremized, I still have like 5 or 10 MORE worlds to supremize, though less drastically - all the other add-ons I made. Let's hope I can squeeze all this in before Sept 1st!
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  Developer's Prerogative 01:14 PM -- Tue August 12, 2003  

I'm still working on Icy Mountain (what can I say, it's the biggest world in the game now! Plus I lost all of yesterday). I came across a situation I couldn't resolve using the existing game features (I wanted to force the player to lose his Mini-Sub that he may or may not have equipped - but just dropping another weapon on him wouldn't work, since the Mini-Sub, like Power Armor, won't switch to other weapons)... so I invented a new special effect to force the player to whichever weapon you want. And that, my friend, is the game developer's prerogative. Something isn't set up to do what you want, you can change it or add more. Hooray! Sorry to you people who are stuck with using the editor as I designed it for my purposes. It's fun to be me though!
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  The Case Of The DVD 07:38 PM -- Mon August 11, 2003  

Hooray!!! I just finished printing up my first ever DVD case for a game. It's Pumpkin Pop. You see, until last week, we didn't offer Pumpkin Pop on CD, only as a download. But with the new site, I have set every game to be available both on CD and as a download. And suddenly, without the slightest warning, someone ordered Pumpkin Pop on CD! I knew the day would come eventually, but I didn't know it would be so soon. So I had to invent a brand new case design for it right away. Frankly, that's a lot of work. But I did it. And since I plan to move all our games to DVD cases as soon as I run out of jewel cases, there was no point in designing a jewel case for it, so tada, it's in a DVD case.

And holy buckets, DVD cases are SO much easier to make!! None of that fancy back panel folding nonsense. Just one big sheet of paper shoved in the front, and a one-fold manual to put inside. So I'm very happy with this. I'm looking forward to all our games being on DVD, except for the fact that I'll have to redo/modify the artwork on all of them to accomplish it. Especially the manuals, I guess they'll have to be pretty much redone. Maybe I should develop a standard Hamumu manual style, sort of like old Atari games did. Something to consider.

Anyway, if you're the person who ordered Pumpkin Pop: that explains why it's shipping out tomorrow instead of today. I just blew this entire day creating the design... there goes Supreme!
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  Soooo hot... 11:48 PM -- Sun August 10, 2003  

It's so hot. It really is. We avoid using our air conditioner as much as possible, for money reasons and just because we wanna feel like we're tough. But it's sooo hot. Tomorrow could be the breaking point for the A/C... we'll see!

I ordered a pile of video games today. We have an Amazon.Com Visa card, so every time we waste $2500 on things, we get a $25 gift certificate (I think we deserve more, personally). It's depressing just how often we earn one of those. But we do, and we got one today. And every time we get one, we use it up as fast as possible! So we each got a CD, and that used up the $25, but I also decided it was quite necessary to stock up on video games. So I got 3 of them (only one actually from amazon, I am a very serious bargain shopper - the rest were half.com, and the amazon one was from amazon just because people on half.com were charging ridiculous prices for it! SSX Tricky to be specific). I am NOT allowed to play them until Supreme is done. I'm not!
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  Web Mishaps 03:10 PM -- Sat August 9, 2003  

Oops... the feature I added to the site to make it forward people trying to visit some of the old pages that no longer exist (but which are linked to on many places on the web!) turns out to make it impossible to place orders. Yikes. I didn't find that out until about 16 hours after I put it up... many thanks to the guy who emailed me when he couldn't place one! I hope nobody else tried and just gave up. It's scary business running a website sometimes. So now I have ordering working... but I had to lose the forwarding to get it back! So I'll have to work that out sometime. But for the moment, I'm gonna go supremize some levels.
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  More Icy Madness 10:43 PM -- Fri August 8, 2003  

I just deleted a level from Icy Mountain... Deleted it! For good! Brain Freeze was the one. I hope nobody's too offended, but that level was just worthless. A huge waste of time for the player, and a waste of time for me to try to turn it into something fun! Sorry you had to play it the first time. Never fear though, the new Icy Mountain will have TWICE as many levels as the original. Seriously!
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