Man, I thought I'd have something playable/testable by Friday (gotta get down on Friday), but it turns out that everybody's working for the weekend, because I seem to just be making more and more work for myself. Now Ollie collects an upgrade (abilities at first, then improvements to them later) in each level, allowing for a gentle learning curve, unlike the big info dump of
Mia's Happy Day. I hope this is more understandable for people! Also, who doesn't love upgrades?
Also pictured: the Nuts you collect, a little corner of a misplaced tutorial box, and the Awesome Meter, currently set to "Blah.". The scoring system has changed dramatically, and it all hinges on how Awesome you are.